A busy first day on the show floor at E3 draws to a close. Here’s our roundup.
The most significant difference at E3 this year is something we raised concerns about last year: security. In 2017, you could’ve walked through the doors at the Los Angeles Convention Center with a surfboard bag slung over your shoulder and nobody would’ve batted an eyelid. This year, bag searches and metal detectors are set up at every entrance.
Spider-Man is a game we’ve been keen to play since the reveal trailer at the format holder’s press conference at E3 in 2016, and it was our first port of call this morning. The ten-minute demo showcased both traversal through the city via Spidey’s quintessential web-slinging action and combat. Combat is a difficult proposition as waves of enemies come on unabated – if you don’t nail your combos straight off the bat, you’re in a lot of trouble. It’s shaping up to be a corker and will be heading to JB stores on September 7, 2018.
The Days Gone playthrough was the same gameplay demoed last year, but actually playing it and running from hundreds of zombies, not knowing where to go, is an entirely different ball game.
PlayLink titles, FIFA 19 and theatre presentation of The Last of Us Part II followed next, which, disappointingly, was just a slightly extended version of the PlayStation press conference gameplay. It prompted one of the journalists in the room to ask the guy conducting the demo whether or not he was even playing the game (he was). A look at Dreams, an ambitious game that was announced, incredibly, over five years ago, still feels like it probably doesn’t even know what it is. When will we see it? Our guide told us he’d already been working on the game for seven years…
Shadow of the Tomb Raider
Square Enix had hands-on with the anticipated Kingdom Hearts III, and a lengthy theatre session with lead writer on Shadow of the Tomb Raider, Jill Murray, illustrating an exquisitely detailed extensive open world aspect of the game with a classic tomb exploration segment and the combat system where Lara Croft, slinking through a rain-soaked jungle, covers herself in mud a la Rambo, before stealthily taking out her enemies. Murray said fans of the franchise had requested more underwater swimming sequences in the game and apparently that’s what’s coming.
Just Cause 4
Finally, a Just Cause 4 gameplay demo revealed exactly what we were expecting – even more chaos from Rico, who can now customise his grappling hook. Built on the nascent Apex game engine, fans of Just Cause are going to thoroughly enjoy the amplified level of insanity available at player’s fingertips here – necessity is indeed the mother of invention.
That’s all this evening from sunny California. Back tomorrow with even more to see and play.