Considered the dawn of the golden age of arcade video games, 1978 saw the industry still finding its feet, until one game in particular not only found its own feet, but those of millions of coined-up punters…

Game changers

When Taito released Space Invaders in June of 1978 they hoped for success, but they never counted on it changing the world. Essentially a variant on Pong/Breakout-styled games, its space theme, addictive gameplay and stress-inducing quickening rhythm soon saw it become a mass addiction.

Game changers

Meanwhile, at home, Atari’s VCS console became available in Australia. Bringing with it the ability to jam in different cartridges to play different games, it was reasonably successful before going supernova in 1980, with thanks to its new pack-in game… a licensed version of Space Invaders.

Game changers

One of the most enduring Japanese game development and publishing companies, Namco, dipped their toes into the arcade pool with their first original game, Gee Bee. Absolutely nothing to do with disco singers with very high voices, it was another Pong/Breakout variant, with pinball overtones.