We’re profiling some of Australia’s biggest content creators to see what makes them tick. This month we spoke to Artemis!
When did you first start out making online content?
It’s almost my 5th Twitch birthday! I started streaming in June of 2013.
What got you into content creating in the first place?
I had always wanted to make YouTube videos, and was saving up for my first camera. It was university holidays, and my brother suggested that I try livestreaming on Twitch. I had no idea what it was, but he helped me set it up and I had a blast! I’ve been streaming ever since.
How has the scene changed since you first started with Twitch?
The Twitch platform has grown immensely since I first started livestreaming, and the amount of support that Twitch is able to give both streamers and viewers is truly incredible. However, even with the continued influx of new users to Twitch, what makes the Twitch community one of the best has not wavered. Twitch is inclusive, welcoming, and at its very essence a community that thrives on interaction. Whether it’s gaming, painting, singing or just hanging out and chatting, anyone can find a home at Twitch, and I’m super proud to be a part of such a diverse and passionate community!
What do you think is the best part about being a content creator?
My favourite part of being a content creator is meeting new people! There’s an almost surreal feeling when you recognise that you are chatting to people from multiple countries around the world, all at the same time, discussing our passion for video games. It’s awesome!
How many hours a day do you devote to producing videos/streaming content?
I aim to stream at least 7 hours per day, with one or two days off a week. Before I start my livestream, I check and respond to both emails and social media, and also update or organise new graphics and giveaways.
Do you think Australia is behind in comparison with the rest of the world when it comes to recognising streaming/content creation as a viable career?
I think in terms of esports and those able to broadcast, Australia is definitely behind due to a number of factors, but especially because of internet and lower population. However, we do have quite a lot of Aussie livestreamers now, and there is a solid group of us who were able to build our channels and create content full-time. I think if your internet allows it, content creation is definitely a viable career here in Aus. The great thing about livestreaming is that you can stream at any time, so even though we are in Australia, those from other countries can still tune into your broadcasts.
What is some advice you’d give to anyone who would want to take up a career as a streamer or a content creator?
The biggest mistake I’ve seen some new streamers or content creators make is allowing themselves to get caught up in the possibility of earning revenue from their content, which overshadows what – to me – is the most important part of streaming: interacting with others within the community and creating content that you are passionate about. It’s great to be ambitious, but the problem is when the focus switches from content and community to solely potential money. My advice for those starting out is to relax, have fun, and be as interactive with those watching as possible; get to know your audience and focus on those who do tune in, not how many aren’t.
What’s the best thing to have come out of your career as a content creator?
It is truly awesome being able to travel interstate and overseas just to play video games, but – as cheesy as it may sound – the best thing that I have received from my career as a content creator is the friends that I’ve made throughout the past five years. Some of my very best friends were met through livestreaming, and this is something that I will always be grateful to Twitch for.
How did everything with Taboo start?
When I started livestreaming, I made new friends who introduced me to the world of competitive gaming and esports, and I’ve been hooked ever since! I began by watching and competing in small, casual competitions in Call of Duty, and got involved in the competitive scene here in Australia & New Zealand. Last year, I decided to start my own organisation – Taboo Esports Club – which rightfully began in the Call of Duty scene. Since its inception nine months ago, we have expanded into Counter-Strike, Rainbow Six: Siege and Playerunknown’s Battlegrounds.
What’s it like owning an esports team and being a streamer at the same time?
Owning Taboo and streaming full-time is… Hard! It is very time consuming and a lot of my time off-stream is dedicated to managing the teams and business operations. However, I have a lot of help from two hired staff (friends I met through Twitch!) and I enjoy every minute of it.
If you weren’t doing this as a career, what do you think you would be doing?
If I wasn’t streaming as a career, I’d still love to be involved with gaming, esports and livestreaming. I’d want to work at a company and be a part of the marketing team, connecting livestreamers and competitive teams to new games, equipment and sponsors – basically help other people succeed in their own gaming careers.