In an announcement that surprised nobody, Sony have told us that their next game console will be known as the PlayStation 5, or PS5.
What is more of a surprise, however, is some of the details that have been released regarding the new controllers for the system.
According to SIE pOne of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.”
This means that the PS5 controller will deliver two new things. Firstly, the ancient (well, in tech terms) rumble system will be updated with haptic feedback, meaning a broader range of physical effects will be possible. Rather than just feeling a thump in your hand for any and all feedback, it will be able to be nuanced by programmers – for example, representing different textures. Running through mud? It can be all ploddy. Skating along ice? It can give a feeling of that slickness.
Secondly, the new controllers will feature “adaptive triggers”. Developers will be able to program the resistance of the trigger buttons to offer a range of tactility options.
Further info revealed, via Wired, is that the PS5 will double as a 4K Ultra HD player, and games will be available on 100GB discs – physical releases FTW! With the system’s solid state drive instead of an old school hard drive, data access is set to get a LOT speedier – plus games will likely take up less space, as there will be no need for developers to repeat huge data blocks in attempts to speed up the clunky hard drive access process.
Getting even nerdier, system architect Mark Cerny also clarified the original promise of ray tracing (essentially the realistic rendering of light and shadows for more lifelike imagery). It won’t be via software as some feared, but rather supported by the graphics processor – or GPU – hardware. This is good news, because it means speediness.
There’s a whole lot more to learn about the PS5, and we’ll be fed it in dribbles over the next year or so until the console releases for “holidays” 2020. Father Christmas is going to be busy next year…